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Call of Duty: Modern Warfare 3 Multiplayer Video Review

Call of Duty: Modern Warfare 3 Multiplayer reviewed by Stella Chung on PC. Also available on PlayStation and Xbox. I enjoy Modern Warfare 3’s multiplayer in the same way I’ve enjoyed nearly every one of Call of Duty’s competitive kill-fests. When you get down to it, there are few games out there that can match how this series looks and feels in the heat of a firefight. To its credit, this year’s game has brought back some great maps and made some meaningful tweaks to movement and recoil mechanics. But… that’s kind of it for what you get with Modern Warfare 3’s contributions – there aren’t any big new ideas to change up the same gunbattles we’ve had for years, with the most thrilling one being that cosmetic purchases carry over from Modern Warfare 2, which is only possible because so little has changed. Especially when you put those improvements next to a cumbersome and frustrating new progression system, it’s not enough to get excited about.


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John Romero opu

Alfonso John Romero (born October 28, 1967)[1] is an American director, designer, programmer and developer in the video game industry.

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